FINAL DUE: May 18th
More Movie Clip Events
Read: MESHWORKS,HIERARCHIES AND INTERFACES
by Manuel de Landa
Write: One paragraph response (submit via email).
Come to class with Flash QUESTIONS: How can I ... ?
Bring samples screens / artwork for MAP Project.
Booleans / Toggling
Proposal for final project.
Write a one page description of your proposed mapping project. Describe your goals and conceptual strategies. Describe the whole and the proposed functioning of the parts. Describe your planned research. ...
DUE: Next Tuesday, April 13
Add visuals to your Sonic "remix"
Writing on Readings; Self-evaluation (see below)
Readings (see below)
Individual meetings for midterm evaluation.
One paragraph response to any aspect of the readings.
DUE: Tuesday, March 30
Progress Report: Self-evaluation
DUE: Tuesday, March 30
NOTE: Writing assignments and Impromptu assignments will be treated similar to attendance: three missing assignments will result in a lowering of your overall grade by one full point; three late assignments is equivalent to one missing assignment.
All Impromptu assignments must be posted to the web, and the url of the project sent to me by email.
Open lab: mandatory attendance.
Targetting Movie Clips from button and frame scripts.
The importance of _parent.child
Sadly, the ActionScript interface of Flash 5 lacks one of the most important elements of targetting movie clips RELATIVELY, that is, the relation of "_parent". This refers to the timeline within which a movie clip is nested, i.e., the "parent" in the parent/child relationship of objects. This means you will have to type that term manually.
If the movie clip instance named "kid" is within a movie clip instance named "mother", then a button on the "kid" timeline can stop the "mother" timeline using this statement:
By popular demand: more talk of nesting and buttons.
IMPROMPTU ASSIGNMENT: [due Tuesday, Mar.09]
Create a movie that uses nested timelines with their own buttons.
ASSIGNMENT 1.3 DUE: Thursday, March 18 (update).
NOTE: Must include nested timelines/movie clips, and at least ten "choices".
More nested movie clips.
IMPROMPTU ASSIGNMENT: [due this Thurs.]
Make a parent/child system of nested movieclips; may take the form of a button. Think "things within things within things".
More Button interactivity. Nested Movie clips.
Look at each others' URLs & Analysis; be ready to discuss
Buttons: event sounds; branching
Add Playback control Buttons:
Including: A "splash" screen with a "start" button. Stop/Pause & Play mechanism(s). Jump to key "scenes"/moments. Rewind.
OPTIMIZE both sounds and images.
If you didn't finish: FINISH!
If you didn't use sound: ADD SOUND!
REMEMBER: ONE MINUTE minimum.
Discuss Wilson essay; begin investigation of buttons.
DUE: writing about an interactive art piece online.
BRING: Short sounds to be used with buttons.
Aesthetics and Practice of Designing Interactive Computer Events by Steve Wilson
Be ready to discuss and summarize the article in class.
Analyze (at least) one of your three URLs in terms of Steve's essay. Answer this question: How does interactivity function as an aesthetic element?
OPEN LAB - Individual Instruction
1.1 - Printed; Hung in classroom before class begins.
1.2 - Posted to web. Minimum length: ONE MINUTE.
1.1 - Bring Draft for desk crit. May be in digital form.
1.2 - Work in progress
Also: Bring Simon Penny Paragraph.
Drawing tools; shape tweening; masking.
BRING: Vector art to be imported. STORYBOARDS.
Importing media; Shape tweening. Streaming sound.
Assignment 1.1: Digital file of a "finished" static piece. Final form due in conjunction with 1.2 & 1.3
Assignment 1.2: Sounds; media from 1.1
Create first timeline animations (tweens, etc. ) for Assignment 1, include sounds. Bring to class next Tuesday.
Disscussion: Simon Penny Essay
DUE: no later than Saturday Night Midnight, via email.
and the Technological Imperative: The Artist
in Dataspace by Simon Penny.
Write a one paragraph response to this piece and be ready to summarize the article in class. Be ready to discuss.
DUE: DAY 02 - Tues. - FEB.03.04
A print piece using image and text. Use a range of visual elements, from the photographic to the graphic.
BRING WORK-IN-PROGRESS: DAY 02 - Tues. - FEB.03.04
DUE (draft): DAY 03 - Thurs. - FEB.05.04
The raw materials you used in your print piece, Bitmaps, Vector Art, Text. Also bring Sounds, short and long; these sounds are not necessarily the final ones you will use.
BRING WORK-IN-PROGRESS: DAY 03 - Thurs. - FEB.05.04
For sounds online see The Rikesh Files: Sound.