FLASH™ ART - Critical Interactive Multimedia

ART 511.3 - Interactive Events | Tu & Tr 6:10 - 9pm | SFSU.CIA Spring 2004 >> Syllabus
Instructor: Stephen Hartzog | e: stephen (at) hartzog.org | Office hour: FA 537, Thurs. 4:30 - 5:30

etc.

Questions and Answers + Open Lab time

FINAL DUE: May 18th

DAY 23 - Thurs. - APR.22.04

More Movie Clip Events

Homework for Tues., April 27:

Read: MESHWORKS,HIERARCHIES AND INTERFACES
by Manuel de Landa
Write: One paragraph response (submit via email).

Come to class with Flash QUESTIONS: How can I ... ?

Bring samples screens / artwork for MAP Project.

DAY 22 - Tues. - APR.20.04

Movie Clip Events

DAY 21 - Thurs. - APR.15.04

Booleans / Toggling

DAY 20 - Tues. - APR.13.04

Conditional Logic

DAY 19 - Thurs. - APR.08.04

Variables, Movie Clip Properties, and Conditional Logic (time permitting)

Homework:

Proposal for final project.
Write a one page description of your proposed mapping project. Describe your goals and conceptual strategies. Describe the whole and the proposed functioning of the parts. Describe your planned research. ...
DUE: Next Tuesday, April 13

DAY 18 - Tues. - APR.06.04

Final Project: Mapping

DAY 17 - Thurs. - APR.01.04

Individual meetings.

IN CLASS:

CHARETTE: Sonic "remix"

HOMEWORK:

Add visuals to your Sonic "remix"

DAY 16 - Thurs. - MAR.30.04

DUE:

Writing on Readings; Self-evaluation (see below)

Discussion:

Readings (see below)

NEXT DAY:

Individual meetings for midterm evaluation.

DAY 15 - Thurs. - MAR.18.04

DUE:

Assignment 1.3
SEND:
email with url of posted project, with title.

READ:

Generation Flash (MS Word .doc) by Lev Manovitch
> find it here: Lev Manovich | Texts
> as html, look here

Détournement as Negation and Prelude
> from The Situationist International Text Library
extension: Methods of Détournement by Guy Debord

WRITE:

One paragraph response to any aspect of the readings.
DUE: Tuesday, March 30

WRITE:

Progress Report: Self-evaluation
DUE:
Tuesday, March 30

NOTE: Writing assignments and Impromptu assignments will be treated similar to attendance: three missing assignments will result in a lowering of your overall grade by one full point; three late assignments is equivalent to one missing assignment.
All Impromptu assignments must be posted to the web, and the url of the project sent to me by email.

DAY 14 - Tues. - MAR.16.04

Open lab: mandatory attendance.

DAY 13 - Thurs. - MAR.11.04

Targetting Movie Clips from button and frame scripts.
DOT SYNTAX!

The importance of _parent.child
Sadly, the ActionScript interface of Flash 5 lacks one of the most important elements of targetting movie clips RELATIVELY, that is, the relation of "_parent". This refers to the timeline within which a movie clip is nested, i.e., the "parent" in the parent/child relationship of objects. This means you will have to type that term manually.
EXAMPLE:
If the movie clip instance named "kid" is within a movie clip instance named "mother", then a button on the "kid" timeline can stop the "mother" timeline using this statement:
on(release){
    _parent.stop();
}

FOR TODAY:
Bring work-in-progress.

DAY 12 - Tues. - MAR.09.04

By popular demand: more talk of nesting and buttons.

DAY 11 - Thurs. - MAR.04.04

IMPROMPTU ASSIGNMENT: [due Tuesday, Mar.09]
Create a movie that uses nested timelines with their own buttons.

ASSIGNMENT 1.3 DUE: Thursday, March 18 (update).
NOTE: Must include nested timelines/movie clips, and at least ten "choices".

More nested movie clips. Targetting.

DAY 10 - Tues. - MAR.02.04

IMPROMPTU ASSIGNMENT: [due this Thurs.]
Make a parent/child system of nested movieclips; may take the form of a button. Think "things within things within things".

More Button interactivity. Nested Movie clips.

Look at each others' URLs & Analysis; be ready to discuss

Due Thursday March 11, 2004:

Assignment 1.3

DAY 09 - Thurs. - FEB.26.04

Buttons: event sounds; branching

For Tuesday:

Assignment 1.2++

Add Playback control Buttons:
Including: A "splash" screen with a "start" button. Stop/Pause & Play mechanism(s). Jump to key "scenes"/moments. Rewind.

OPTIMIZE both sounds and images.

If you didn't finish: FINISH!

If you didn't use sound: ADD SOUND!

REMEMBER: ONE MINUTE minimum.

DAY 08 - Tues. - FEB.24.04

Discuss Wilson essay; begin investigation of buttons.

For Thursday:

DUE: writing about an interactive art piece online.

BRING: Short sounds to be used with buttons.

DAY 07 - Thurs. - FEB.19.04

continue presentations

button symbol's timeline
button events diagram
button event sounds
twelve tone buttons

DAY 06 - Tues. - FEB.17.04

Presentations: Assignment 1.1 & 1.2
      Results 1.2

READ: for Tues. - FEB.24

The Aesthetics and Practice of Designing Interactive Computer Events by Steve Wilson
Be ready to discuss and summarize the article in class.

FIND: for Tues. - FEB.24

Interactive Art Online - Three URLs
help: Some leads for finding Flash sites
see also: Flash Links & Art & Theory Links

WRITE: for Thurs. - FEB.26

Analyze (at least) one of your three URLs in terms of Steve's essay. Answer this question: How does interactivity function as an aesthetic element?

DAY 05 - Thurs. - FEB.12.04

OPEN LAB - Individual Instruction

DAY 04 - Tues. - FEB.10.04

ASSIGNMENT 1.1 & 1.2

Due: Tuesday, Feb.17.04

1.1 - Printed; Hung in classroom before class begins.

1.2 - Posted to web. Minimum length: ONE MINUTE.

Due: Thursday, Feb.12.04

1.1 - Bring Draft for desk crit. May be in digital form.

1.2 - Work in progress

Also: Bring Simon Penny Paragraph.

In class:

Drawing tools; shape tweening; masking.
BRING: Vector art to be imported. STORYBOARDS.

DAY 03 - Thurs. - FEB.05.04

In class:

SYMBOLS!!!
Importing media; Shape tweening. Streaming sound.

Bring:

Assignment 1.1: Digital file of a "finished" static piece. Final form due in conjunction with 1.2 & 1.3

Assignment 1.2: Sounds; media from 1.1

Make:

Create first timeline animations (tweens, etc. ) for Assignment 1, include sounds. Bring to class next Tuesday.

DAY 02 - Tues. - FEB.03.04

Disscussion: Simon Penny Essay

DAY 01 - Thurs. - JAN.29.04

ANSWER:

Questionnaire
DUE: no later than Saturday Night Midnight, via email.

READ:

Consumer Culture and the Technological Imperative: The Artist in Dataspace by Simon Penny.
Write a one paragraph response to this piece and be ready to summarize the article in class. Be ready to discuss.
DUE: DAY 02 - Tues. - FEB.03.04

Assignment #01: ((TEXT + IMAGE) + TIME) + CHOICE

MAKE - Assignment 01.1:

A print piece using image and text. Use a range of visual elements, from the photographic to the graphic.
BRING WORK-IN-PROGRESS: DAY 02 - Tues. - FEB.03.04
DUE (draft): DAY 03 - Thurs. - FEB.05.04

BRING - Assignment 01.2a:

The raw materials you used in your print piece, Bitmaps, Vector Art, Text. Also bring Sounds, short and long; these sounds are not necessarily the final ones you will use.
BRING WORK-IN-PROGRESS: DAY 03 - Thurs. - FEB.05.04

For sounds online see The Rikesh Files: Sound.

Flash Help Files

Movie Clip Events
Movie Clip Properties:

list of properties
properties demo
properties example
Conditional Logic
Buttons:
button symbol's timeline
button events diagram
button event sounds
twelve tone buttons
Timeline:
Flash 5 Timeline Help

Student Work:

Assignment Results
Interactive URLs & Analysis

Online Resources:

Art & Theory Links
Flash Help Links
Flash Books
MEDIA Sources:
find SOUNDS
find Flash sites

Steve

Flashing:
music scales
intercalate | sound (more bass)
polygon
stochastic sound machine|-1|-2
Previous Classes taught:
Math & Media
Advanced Digital Studio 4
Flash 5 ActionScript 4 Artists
Social Art Tactics





URL: http://nukes.org/sfsu/flash/